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2 posts tagged with "games"

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JARU 0.9.7: a scene editor, more speed on the boards and a refreshed IDE

· 8 min read
Jon Otero Fernández
Author of JARU
JARU 0.9.7Scene editorPerformanceESP32-S31IDE

JARU 0.9.7 is out. If 0.9.6 was the release of the physics engine and sound, this one is about making games faster and having them run better on the board: there is a scene editor to lay out rooms without writing the code by hand, the interpreter is noticeably faster and uses less memory on the ESP32, and the IDE gets a new look and a new sprite editor.

Before rebuilding your projects, read the breaking changes section: you need to flash the new firmware on your boards, and a few behaviour changes may require touching code.

Music Tracker in JARU IDE: chiptune music for games and demos

· 6 min read
Jon Otero Fernández
Author of JARU
JARU IDEMusic TrackerChiptuneMIDISound

One of the features I am adding to JARU IDE is an integrated Music Tracker. I wanted music to be part of the project itself, not something external: a resource that can be created, edited, tested, and compiled from the IDE, just like code, images, or sprites.

The idea is simple: users should be able to compose a chiptune melody, import a MIDI file, adapt retro-style game music, and then use it in presentations, demos, games, or interactive applications made with JARU.