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2 posts tagged with "jaru"

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JARU 0.9.7: a scene editor, more speed on the boards and a refreshed IDE

· 8 min read
Jon Otero Fernández
Author of JARU
JARU 0.9.7Scene editorPerformanceESP32-S31IDE

JARU 0.9.7 is out. If 0.9.6 was the release of the physics engine and sound, this one is about making games faster and having them run better on the board: there is a scene editor to lay out rooms without writing the code by hand, the interpreter is noticeably faster and uses less memory on the ESP32, and the IDE gets a new look and a new sprite editor.

Before rebuilding your projects, read the breaking changes section: you need to flash the new firmware on your boards, and a few behaviour changes may require touching code.

JARU 0.9.6: a new physics engine, sound and music, and an ESP32-P4 VM

· 8 min read
Jon Otero Fernández
Author of JARU
JARU 0.9.6PhysicsSoundESP32-P4struct

JARU 0.9.6 is out, and it is by far the biggest step the project has taken so far. This is not a round of touch-ups: there is a new physics engine written from scratch, a sound and music system that simply did not exist before, a new virtual machine for the ESP32-P4, and two additions to the language itself.

If you are coming from 0.9.5, it is worth reading the breaking changes section before you rebuild your projects: there are only a few, but three of them may require touching code.